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@ -8,71 +8,71 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\HarmonyForLogicWorld\HarmonyForLogicWorld\assemblies\client\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="FancyInput">
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<Reference Include="FancyInput">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\FancyInput.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\FancyInput.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="JimmysUnityUtilities">
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<Reference Include="JimmysUnityUtilities">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\JimmysUnityUtilities.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\JimmysUnityUtilities.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicAPI">
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<Reference Include="LogicAPI">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicAPI.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicAPI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicAPI.Client">
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<Reference Include="LogicAPI.Client">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicAPI.Client.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicAPI.Client.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicLog">
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<Reference Include="LogicLog">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicLog.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicLog.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicLog">
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<Reference Include="LogicLog">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicUI.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicUI.dll</HintPath>
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</Reference>
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<Reference Include="LogicWorld">
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Building">
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<Reference Include="LogicWorld.Building">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Building.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Building.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.BuildingManagement">
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<Reference Include="LogicWorld.BuildingManagement">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.BuildingManagement.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.BuildingManagement.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Building">
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<Reference Include="LogicWorld.Building">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Players.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Players.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Building">
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<Reference Include="LogicWorld.Building">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Physics.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Physics.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.GameStates">
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<Reference Include="LogicWorld.GameStates">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.GameStates.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.GameStates.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Input">
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<Reference Include="LogicWorld.Input">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Input.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Input.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Interfaces">
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<Reference Include="LogicWorld.Interfaces">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Interfaces.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Interfaces.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Modding">
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<Reference Include="LogicWorld.Modding">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Modding.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Modding.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Outlines">
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<Reference Include="LogicWorld.Outlines">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Outlines.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Outlines.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.SharedCode">
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<Reference Include="LogicWorld.SharedCode">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.SharedCode.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.SharedCode.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicWorld.Networking">
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<Reference Include="LogicWorld.Networking">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicWorld.Networking.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\LogicWorld.Networking.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\LogicWorld\Logic_World_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Logic_World_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Server">
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<Reference Include="Server">
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<HintPath>..\LogicWorld\Server\Server.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Server\Server.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="LogicAPI.Server">
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<Reference Include="LogicAPI.Server">
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<HintPath>..\LogicWorld\Server\LogicAPI.Server.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Server\LogicAPI.Server.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="MessagePack.Annotations">
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<Reference Include="MessagePack.Annotations">
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<HintPath>..\LogicWorld\Server\MessagePack.Annotations.dll</HintPath>
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<HintPath>$(LogicWorldGameLocation)\Server\MessagePack.Annotations.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
|
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<ItemGroup>
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