Fix inconsistent indentation

master
D4VID 7 months ago
parent ec08fb0440
commit f0a06ce7e8

@ -15,7 +15,7 @@
<HintPath>..\LogicWorld\Logic_World_Data\Managed\FancyInput.dll</HintPath>
</Reference>
<Reference Include="JimmysUnityUtilities">
<HintPath>..\LogicWorld\Logic_World_Data\Managed\JimmysUnityUtilities.dll</HintPath>
<HintPath>..\LogicWorld\Logic_World_Data\Managed\JimmysUnityUtilities.dll</HintPath>
</Reference>
<Reference Include="LogicAPI">
<HintPath>..\LogicWorld\Logic_World_Data\Managed\LogicAPI.dll</HintPath>

@ -1,21 +1,21 @@
MHG.SettingsMenu.Pages.Controls.Headings.CriticalPathAnalyzer: "Mod: Critical Path Analyzer"
FancyInput.Trigger.CriticalPathAnalyzer.OpenPathAnalyzer: "Open the path analyzer tool"
FancyInput.Trigger.CriticalPathAnalyzer.OpenPathAnalyzer.Description : """
FancyInput.Trigger.CriticalPathAnalyzer.OpenPathAnalyzer.Description: """
Transitions into the CriticalPathAnalyzer state.
"""
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathStart: "Select start of path"
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathStart.Description : """
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathStart.Description: """
Press to select the start of the path to be analyzed.
"""
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathEnd: "Select end of path"
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathEnd.Description : """
FancyInput.Trigger.CriticalPathAnalyzer.AnalyzePathEnd.Description: """
Press to select the end of the path to be analyzed.
"""
FancyInput.Trigger.CriticalPathAnalyzer.DisplayLoop: "Display loop"
FancyInput.Trigger.CriticalPathAnalyzer.DisplayLoop.Description : """
FancyInput.Trigger.CriticalPathAnalyzer.DisplayLoop.Description: """
Highlights only clusters that are causing a loop.
"""

@ -1,8 +1,8 @@
ID: CriticalPathAnalyzer
Name: CriticalPathAnalyzer
Name: CriticalPathAnalyzer
Author: D4VID
Version: 0.0.2
Priority: 0
Dependencies:
- HarmonyForLogicWorld
- EccsLogicWorldAPI
- HarmonyForLogicWorld
- EccsLogicWorldAPI

@ -80,6 +80,7 @@ namespace CriticalPathAnalyzer.Client.Tool {
_logger.Error("Got no response - cannot display loop");
return;
}
PathHighLighter.RemoveHighLighting();
PathHighLighter.HighlightWires(_response.LoopingClusters);
}

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