diff --git a/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs b/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs index 2a2306d..8752dfe 100755 --- a/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs +++ b/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs @@ -12,10 +12,9 @@ namespace CameraRoll.Client { public override string TextID => Id; /// - /// True locks mouse so you look around when you move it. - /// False displays the cursor to be able to click on UI elements. + /// Display the cursor to be able to click on UI elements. /// - public override bool MouseLocked => false; + public override bool PlayerCanMoveAndLookAround => false; /// /// Don't display the hotbar with components as the user cannot place them