diff --git a/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs b/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs
index 2a2306d..8752dfe 100755
--- a/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs
+++ b/CameraRoll/CameraRoll/src/client/CameraRollGameState.cs
@@ -12,10 +12,9 @@ namespace CameraRoll.Client {
public override string TextID => Id;
///
- /// True locks mouse so you look around when you move it.
- /// False displays the cursor to be able to click on UI elements.
+ /// Display the cursor to be able to click on UI elements.
///
- public override bool MouseLocked => false;
+ public override bool PlayerCanMoveAndLookAround => false;
///
/// Don't display the hotbar with components as the user cannot place them