Increase size of markers

master
D4VID 4 months ago
parent 0c2cbe8d3c
commit 243c8a1461

@ -1,7 +1,7 @@
ID: D4VID_CameraRoll
Name: CameraRoll
Author: D4VID
Version: 0.2.0
Version: 0.2.1
Priority: 0
ClientOnly: true
Dependencies:

@ -2,7 +2,7 @@ using UnityEngine;
namespace CameraRoll.Client.Tool {
public class PathPoint : MonoBehaviour {
private const float AxisLength = 0.1f;
private const float AxisLength = 0.2f;
void Start() {
CreateAxis(Vector3.right, Color.red);
@ -20,8 +20,8 @@ namespace CameraRoll.Client.Tool {
lr.SetPosition(1, dir.normalized * AxisLength);
lr.material = new Material(Shader.Find("Unlit/Color"));
lr.material.color = color;
lr.startWidth = 0.01f;
lr.endWidth = 0.01f;
lr.startWidth = 0.02f;
lr.endWidth = 0.02f;
}
}
}
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